AI Insights · Timothy · January 2023
Top 5 3D Cartoon Games on iOS in Guatemala Q4 2022
Discover the performance trends of the top 5 3D cartoon games on iOS in Guatemala during Q4 2022, with insights on downloads, revenue, and active users.
The fourth quarter of 2022 saw notable trends in the performance of the top 5 3D cartoon games on iOS in Guatemala. Here’s a detailed look at how these popular games fared.
Stumble Guys from Scopely, Inc. experienced fluctuations in its weekly revenue, peaking at approximately $1.7K in early October and ending the quarter around $1.2K. Weekly downloads showed a slight decrease from 1.7K at the start to 1.3K towards the end, with a brief spike to 1.7K in the last week of December. Active users saw a decline from 14.3K to 9.6K in November but rebounded to 12.4K by the end of the quarter.
Clash Royale by Supercell showed a significant increase in weekly revenue, peaking at $2.9K in early October, before stabilizing around $2K by the end of December. Weekly downloads remained relatively consistent, starting at 975 and reaching 1.3K by the end of the quarter. Active users saw a steady increase from 53.8K to 64.6K in October, followed by a slight decline to 56.3K by the end of December.
Gardenscapes from Playrix saw its weekly revenue peak at $1.7K in mid-October before stabilizing around $1.5K by the end of December. Downloads increased significantly from 526 at the start to 1.6K by the end of the quarter. The game’s active users also saw a steady rise from 3.1K to 5.3K throughout the quarter.
Subway Surfers by Sybo Games ApS had a relatively stable revenue, peaking at $227 in mid-October. Weekly downloads started at 923 and increased to 1.3K by the end of December. Active users remained stable, starting at 14.8K and ending at 16.2K by the year-end.
Mario Kart Tour from Nintendo Co., Ltd. showed a steady weekly revenue trend, peaking at $666 in the last week of December. Downloads fluctuated, starting at 1.1K and reaching 1.4K towards the end of October, before settling around 1.3K in December. Active users saw a slight decline from 5.7K to 4.8K in November but rebounded to 6K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.